The bar will accelerate and hit the base of the post. We lower the first lever all the way down, press the red button. We approach the control panel at the top of the cliff, lower the second lever to the fourth division (not completely), press the red button, the crossbar will go down. We return to the starting location again, we pass by three trees (you can listen to the sound of a woodpecker through a flute), we go to the next location with rocks. We go down to the ground, return to the starting location, go home, take a bath and a chair, take things to the mechanic. Horseback riding will bring achievement "Serna". After the conversation, we do not leave the location, on the way back we lean the flute against a large plastic bottle, watch the vision, then climb the ledges and stones to the top of the hill to the chamois, hide in the cave, wait for the animal to appear, leave the cave and jump on its back. At the end of the path we talk with the mechanic grandfather, who will agree assemble an airship consisting of five parts: body, dome, cockpit, console and chair. We go down the hill, we pass by the reservoir and go down the path down to the lower left corner of the screen. We approach the flower on the leg, drag the flute from the upper right corner with the mouse to the flower, see the vision. We leave the house, go to the clearing with rabbits, go to the next location on the left side of the screen. The lever on the wall turns the pipe in a circle, four different positions will allow you to examine the whole sky and see the planets that the protagonist will visit. After watching the dream, press the cursor on the bed and get up, go up to the third floor and look through the telescope. We turn off the light bulb and go to bed. We go into the house, go up to the second floor, take a blue book from the table, which tells about the plot of the game, turn over the pages. After completing the game, you can return to the starting location and pet the dog, another round symbol will be issued for the action and achievement "Dog". The collection of collected symbols is located in the main menu (the sun icon at the bottom of the screen). From the branches of three trees growing opposite the house and the doghouse, we pluck all the flowers, we get the first round symbol and achievement "Flowers". We pick up a pipe that has fallen from the sky from the ground. Prizes and secrets: symbols of a flower, chamois, stone head, knife and dog.Items: pipe, blue book, bath, chair, remote control, knife, bottle.Home planet walkthrough in Samorost 3 (level 1) During the game, you should pay attention to characters, animals, small details and objects, for interaction with which. After solving two problems on drawing solid lines from red circles inside the disk, the book opens and shows all the secret places in the location with step by step walkthrough difficult places. To simplify solving puzzles in Samorost 3, a book with hand-drawn clues, available at any time of the adventure in the main menu of the game, helps (key> the icon of an inverted letter S with two eyes in the lower left part of the screen). The game consists of many tests for intelligence and attentiveness. The cursor can take several states: legs - movement is allowed, hand - action is available, arrow - transition to the location is available. With its help, you can find out various information, discover new locations and talk with characters. The pipe is the main tool for interacting with the outside world. The power of the black pearl defiled the mind of the monk and made him turn against good. The role of the main villain this time is played by an evil monk on the iron "Serpent Gorynych", who once defeated, together with his brothers, a giant octopus, which destroyed all living things in its path and ate entire planets. Samorost 3 is a continuation of the story of the adventures of a brave gnome who saved his home planet from an asteroid collision in the previous parts of the game and returned a stolen dog.
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